This just changes the panel that comes up when someone talks on the server.... updated steampipe

thumb_style_3C_4_CSS

Cuts the size a bit, nothing ground shaking but it does tidy up the way the icons behave in this panel, the "friend" icon also displays beside the avatar.

I reworked the death and voice indicator icons, changed the length and the positions of all the items so they don't overlap and display in a smaller area.

Will work for any source orangebox game, just change the "cstrike" to your other mod folder name...

Requires you edit the cstrike\custom\tut_hud\scripts\hudlayout.res file like this...

Code:
    }

HudVoiceStatus
{
"fieldName" "HudVoiceStatus"
"visible" "1"
"enabled" "1"
"xpos" "r140" // Adjust for left side "r" = from the right side of the screen
"ypos" "0" // Height position adjust
"wide" "165" // Adjust width of all items to display in "160"
"tall" "400" // Adjust Height of all items display in (400 to fit more than 1 line)

"item_wide" "120" //Adjust width of the panel background "155"


"show_avatar" "1" //Show the avatar icon
"avatar_xpos" "110" //added by INsane to move avatar left and right
"avatar_ypos" "0" //added by INsane to move avatar up and down

"show_dead_icon" "1" // Show the dead icon
"dead_xpos" "1" // Move the icon left or right "125" for very right side
"dead_ypos" "7" // Move the icon up or down
"dead_wide" "10" // Icon wide size
"dead_tall" "10" // Icon tall size

"show_voice_icon" "1" // Show the voice icon
"icon_xpos" "1" // Move the icon left or right
"icon_ypos" "-1" // Move the icon up or down
"icon_wide" "10" // Icon wide size
"icon_tall" "10" // Icon tall size

"text_xpos" "12" //Move the text left or right

"fade_in_time" "0.07"
"fade_out_time" "1.0"
}