Remake of Waldo's classic dod_koln.
I may as well release this now, I will not have time to update this in quite a while. Just small fixes in this release.
* Spawn Protection added. * Extra Street and houses added.
* Flags moved* Sky box Altered * 32 player spawn points added.
* Sounds added * Lamp Posts added, sky dark now
* Sewers added
dod_lime_arena_cock
adjusted by C.O.C.K
* Added more protection in spawn
* Added a center tower with a "light beam" ladder
Hint.. Stand on the bottom of the beam... you go up.
If you made this sorry about the edit!
It needed a fix and you had no author name on the downlo
adjusted by C.O.C.K* Added more protection in spawn
* Added a pond for my ducks
* Added a teleport at top of spawn..
Skybox textures by Grippy
Two old skybox I made for dod_flers a long time ago:
* glorious morning: 6x512 - .VTF format - LDR - Files name: glorious_morning
* snowy day: 6x512 + 6x512 - .VTF Format - LDR + HDR - Files name: snowy_day
dod_bridge_crossing10 is a good little map but it had open spawns... for crying out loud...why!!!
So... it got cocked, spawns now enclosed, also a small passage under the bridge centre.
Credits:
- Jed (for GUIStudioMDL and info)
- Nem's Tools (for various texture tools)
- People who posted in forum (For helping me out with nagging problems)
- Various tree books/websites
dod_V2 is based on "Inkits" escort gameplay mode (which was introduced in dod_flashtank).![]()
Basically, it's a combo det/cap map with a moving Sherman tank. The map also features a working mortar and retreating/advancing spawns.
dod_bogan_snow_hill_b5
Fun map for the bogan clan by INsane.
7 Flags. Minimap, fun to play and explore, a very early map I made in 2006.
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