dodlogo.ttf
This special true type font file is used for icons and header fonts and graphics on some of the in game panels.
The image below shows what the Characters look like, if you know dod well you will recognise them.
Look at one Character below the "S" is a skull and crossbones icon. This is the one that comes up when you fall of something high and kill yourself :)
It can be found in the mod_textures.txt file in the dod\scripts folder...
}
"d_skull_dod"
{
"font" "ClientTitleFontPlayerIcons" (The font type..and size.)
"character" "S"
}
As you can see you can adjust it because the font size is mentioned in the ClientScheme.res file in the dod\resource folder, look at the last one, it is the "d_skull_dod" font size...
ClientTitleFont (This one is the biggest)
{
"1"
{
"name" "Day of Defeat Logo"
"tall" "76"
"weight" "0"
"additive" "0"
"antialias" "1"
}
}
ClientTitleFontSmall (This one is the smallest)
{
"1"
{
"name" "Day of Defeat Logo"
"tall" "20"
"weight" "0"
"additive" "0"
"antialias" "1"
}
}
ClientTitleFontPlayerIcons (This one is the middle size used on most icons.)
{
"1"
{
"name" "Day of Defeat Logo"
"tall" "25"
"weight" "0"
"additive" "0"
"antialias" "1"
}
}
So as you can see, some of the icon's on screen are not VTF files or graphics...they are fonts.
And you can adjust them : )