What this really is...
It places the SourceScheme.res file ( usally in a Mod folder) in a folder so you can over-ride the font size and type of the netgraph... by doing that it can become smaller.
A long time ago EZ made a voice icon that looked like a old portable radio. Guyver in the dods fourms, requested one to be made for dod:s. We could not find EZ so I made one...
VMEX decompiles source levels.
The download package here has different special versions in it should that site ever disappear.
A small program for finding out the correct materials and the address that a model will use. See the readme in the download for how to use... I just use it from the desktop and drop a mdl file on the MDLTextureInfo application file and a window opens up...
For grabbing custom content out of a bsp file with included content.
Note: Try this and read the readme on how to work this, the difference between this and Pakrat is this not only grabs material, model and sound files from a BSP, it also dumps them in the correct folders. Pakrat does not do this.
Credits: All the models and skins are my own work, surgeon, except the base Citroen skin which was done by [BF1918]BlackJack, and the decals on the Citroen which are from Spineroyal's overlay pack
INsane's note: the download is large because of all the options in this pack.
New and Improved Crates and Barrels by Watevaman!
Skybox textures by Grippy
Two old skybox I made for dod_flers a long time ago:
* glorious morning: 6x512 - .VTF format - LDR - Files name: glorious_morning
* snowy day: 6x512 + 6x512 - .VTF Format - LDR + HDR - Files name: snowy_day
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