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| This is my dods small HUD some of the community may be familiar with... with many more options added.
2. A selection of menu backgrounds 3. The normal HUD extras like small icons that revert back to normal if a sv_server blocks the material folder. These include a server ad position fix, some map descriptions that VALVe did not do, a spec menu with Netgraph control and some custom x hairs. 4. The Team Menu also got a clean up to make it support more languages and deleted the netgraph control, but added a couple of new buttons and tried to arrange the layout a little better. 5. Some options for the MG and Fireselect icons, some move all icons to the left so nothing is on the right. 6. A little option to make your health bar a 4 color or two color type. 8. A larger HUD option, bigger than my normal one, still much smaller than the VALVe standard one. 9. An option to install the Mini Map on the left side, this stops the kills and deaths going to the middle of the screen, there are 3 sizes fro small, default VALVe default to oversize for fans of the mini map who have a big wide-screen. 10. 8 kills and deaths layouts to suit almost any players needs. 11. Scoreboards. 4 basic types all with a Dark and Light option. In all the edited files I have tried to add support for all the languages Valve support. |
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