Model name(s):
inset_windowframe_large1_broken_unbroken.mdl
inset_windowframe_large1_broken_noshutter.mdl
inset_windowframe_large1_broken_slicebig.mdl
inset_windowframe_large1_broken_slicesmall.mdl

Path:
dod\models\props_windows

Credits:
Valve for the original model(s) and texture(s)
Cpt Ukulele - www.theuke.net - theuke2@gmail.com

Notes:
Some slight modifications that may come in handy for mappers - for instance so you can make brush shutters with custom materials and easily introduce some visual variety.
