Map support for RCBot2 (Day of Defeat:Source only)
On this page you will find a list of supported waypoints that either come in the standard download for RCBot2 or are in development and can be downloaded separately. Eventually they will make it into main downloads either from RCBot2 or the downloads I make here.
My installer may be better for those that don't like manual editing, I recommend you take look at that here.
Download 75 custom DoD:S Maps supported by RCBot2:
Waypoints, now supported and new.
Below is table with 40 dods waypoints I found in the official download of the "RCBot2 Installer 2019" in the RCBot forums plus a further 37 that are now in the latest download of either the installer at RCBot2 or my installer. The section below that is a number of waypoints I found and tested.
It means RCBot2 now has 84 Day of Defeat: Source maps supported in the official installer that turn the game into a 84 level singleplayer game.
New Waypoints NOT in the installers: As always there is always a new set that comes along and they may even be better than the ones in the official pack, if I spot them I'll try and report that here in the below table
|New RCBot2 custom map waypoints - not in the installers yet.|
|Waypoint / Map name / Download URL||Waypoint Found in /URL||Good - OK -Poor|
|40 Waypoints in the 2019 installer (66 in all but 24 are versions 2 have no map found) Plus 37 reviewed and tested to make|
|Waypoint / Map name / Download URL||Waypoint Found in /URL||Map type|
|dod_anzio (official map in game)||2019 installer||VALVe|
|dod_argentan (official map in game)||2019 installer||VALVe|
|dod_avalanche (official map in game)||2019 installer||VALVe|
|dod_caen_b07_nb - ver of above||2019 installer||Custom|
|dod_caen_b07_op - ver of above||2019 installer||Custom|
|dod_colmar (official map in game)||2019 installer||VALVe|
|dod_donner (official map in game)||2019 installer||VALVe|
|dod_donner_op - ver of above||2019 installer||Custom|
|dod_dust2_tdf_rb - ver of above||2019 installer||Custom|
|dod_flash (official map in game)||2019 installer||VALVe|
|dod_flasher_rc1NC - ver of above||2019 installer||Custom|
|dod_goodwood_b3_nb - ver of above||2019 installer||Custom|
|dod_goodwood_b3_op - ver of above||2019 installer||Custom|
|dod_jagd (official map in game)||2019 installer||VALVe|
|dod_kalt (official map in game)||2019 installer||VALVe|
|dod_palermo (official map in game)||2019 installer||VALVe|
|dod_peleliu_b4_rcbot2c - ver of above||2019 installer||Custom|
|dod_peleliu_b4_rcbot2_agc - ver of above||2019 installer||Custom|
|dod_plateau_b6_rcbot2 - ver of above||2019 installer||Custom|
|dod_plateau_b6_rcbot2_tdm_v1 - ver of above||2019 installer||Custom|
|dod_plateau_b6_rcbot2_tdm_v2 - ver of above||2019 installer||Custom|
|dod_strand_bc - ver of above||2019 installer||Custom|
|dod_U471_b2_rcbot2 - ver of above||2019 installer||Custom|
|kalt_tunnels_v1 no link found||2019 installer||unknown|
|orange_ladder no link found||2019 installer||unknown|
Review notes on waypoints (with map notes).
3xi_trainmap - OK - near impossible to cap
It’s an orange map... a camp fest practice map. Set the server size to 8 on this one.
dod_arrierveld – GOOD – Great capping map
Really fast paced and fun, bots are excellent set server size 10 to 16. Best map reviewed.
Why these are not in the main pact eludes me!
dod_beachlanding_tdf - Score OK - but needs a fix for axis spawn. Note this is being worked on by madmax2!
The allied bots capped out but the axis side bots (about 2- 6 of them at different times) were stuck in the far left bunker (looking up from the beach). This is likely OK as it’s a beach map and axis have an advantage.Needs max bot setting.
dod_beaverville_b2 - Score GOOD
I didn't see any issue with the waypoints, allied team seemed stronger and "we" one human and two bot capped the 3 man middle tank flag and soon after a bot took the last axis flag. Set 10 to 12 server.
dod_bretagne_v2 - Score POOR - has issues on ladders needs work.
The map has lots of underground areas ramps and ladders, the bots struggle on this map, they are getting hung up in lots of places. Set to Max bots.
dod_breugelb8 –Good – needs a big team
Set this at 20-24 lots of work to cap. Enjoyable map.
dod_causeways – OK – some small issues.
Seemed to work OK, allies capped out but there were 2 axis bots at one of the spawn exit that seemed to be guarding or stuck, it’s a waste doing that.
dod_cherbourg – GOOD – Great map good bots
Needs a lot of players, lots of routes, capping good. Set server to Max bots.
dod_claviers – OK - Good - Bots OK, map needs MG control.
5-flags with 1 2-man cap. Bit of a problem with MG’s on this map, consider a 16-20 server and removing MG. There is way too many long areas where they dominate.
dod_dijon - OK – quite good but axis are overpowering
Worked fine, Axis capped 3 times and allies close to once. 16-24 size is fine.
dod_don – OK – a stalemate fun map
It’s a small fun map so cap out are rare, bots worked OK. Set the server size to 8 on this one.
dod_flugplatz_source_b4 – Poor – too many bots defending
Needs more attack, more free movement. The bots are camping too hard, needs more run and gun flow. Set the bots to max on this one.
dod_forza_rc1 – GOOD – larger map and good caps by the bots
Consider a 24 player server – good fast flowing bots.
dod_fuhrer_bunker – OK – Bots capping
It’s a small fun map bots seem fine. Set the server size to 8 on this one.
dod_gan – GOOD – for a fun map
The last flag is nuts to get, bots work good. Set the server size to 8 on this one.
dod_hinterland_1944 – Good – fast paced bots
Set server 10 to 16, last flag cap nasty!
dod_hunt_b4 – OK – hard to cap
It’s a hard to cap out map bots are OK.
dod_ingot_b6 – Good – set bots to max number
Big map bots good at capping set the bots to max on this one.
dod_kaust – Good – Bots good and map fine
I picked the standard MG as I found no problems capping as allies. Server size 8-16 is fine.
From the readme by madmax2 –
I've included 2 versions of the waypoint this time. The first release is now the alternate waypoint (dod_kaust_alt.rcw) and is the "mg lite" version. The default waypoint (dod_kaust.rcw) is the "mg full" version. There is very little difference, they are the exact same size, but they will play very different!
dod_panic_v2 - GOOD – set bots to 24
Big map, good cap outs. 24 is a good number.
dod_peleliu_semperfi – POOR – axis camp
Allies need more pathways to the two objectives, the allies attacking on a single path and axis is waiting for them, stalemate inevitable!
dod_real_arena – OK – small, fun map
Set the server size to 8 on this one.
dod_retake_1944 – OK – medium size map
Set the server size to 16 on this one.
dod_rio_b2 – OK – but axis cap far too quick
Good fast pace bots but axis overwhelms a bit – consider 10-20 players and rob axis of MG may help even it up.
dod_rouen – GOOD – needs 24 to 32 bots
Set the server size to 24-32 on this one.
dod_s4e_clash_rc2 - GOOD – Needs lots of bots
Set 20-24 players lots of flags and the last cap hard.
dod_salerno – GOOD – great map and fast play bots
Very enjoyable, fast paced and bots do well. Server size from 8 to 20 is fine.
dod_snowbridge_explode_8 – OK – Bots good, map is tricky.
This needs a lot of players limit snipers and MG to 1 each as the map is open.
Server size to max for sure on this one.
dod_snow_map – OK – if you like open snow maps
It’s a snow map, capping on this is nuts if you don’t limit MG’s.
dod_solitude_match – GOOD – good bots good map
I’m bias… love this map but bots were no pushover. Server size is good from 8 – 20.
dod_strand_semperfi – OK – Only one issue
There may be a minor problem half way up the beach on the right side.
One bot got stuck and spammed the console…
“RCBot] kitfisto : m_pPlayerInfo = NULL; Waiting for player info...”
It fixed itself when kitfisto got killed. Bots caped out on their own.
dod_suron_map4 – OK – a few problems
Beach map, twice 4 allied bots blew up on the wire, axis need limiting of mg and sniper, bots were not using a right side attack to the only detonation cap the radio tower.
dod_tiger2008 - GOOD
dod_tunisia – GOOD – Det map and allies capped quick
Good strong allies team on the detonation map. Consider 10-20 size server.
Note the gambanana download is not right, it delivers the wrong map dod_tunisia_RC1
dod_verdun_b3 –GOOD - bots lively.
Server size can be 8-20.
dod_wn71 – Bad – bots struggle.
Bots ignore first cap, didn’t’ cap anything the whole game.
Waypoints that come with the map no good. Use this… http://rcbot.bots-united.com/forums/index.php?showtopic=1814
Maps have errors at 17buddies and gamebanana.
Use this http://gamearmy.ru/maps/2/58/7826 Russian translate the page. Use the large blue button below “Автор: МАРКИН ОЛЕГ”
dod_wn71_b1 – Bad – bots struggle as above.
Camping axis, join axis only the allied team is way too weak on this map. Difficult to waypoint?